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Author
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Topic: Monkey swing not usable?
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JohnCroft Member Posts: 251 From:Germany Registered: Nov 2000
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posted 11-29-2000 09:52 PM
Hi,I`m using a monkey swing as described in the tutorial: selecting the floor below the ceiling where the monkey swing shall be, then click on monkey. The problem is that Lara DOES grab it and it is possible for her to simply hang around there, but whenever I use any of the arrow keys to move her nothing works anymore: it looks like a bug, because I only see the floor and the ceiling and everything gets shaken and Lara ist not visible anymore. I had the same problem when using a climbable wall, where Lara CAN indeed grab it, but whenever I use the arrow keys itīs a very very "buggy" animation, looks a bit like an earthquake. How can I fix this problem?
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Reb@Eidos Administrator Posts: 290 From: Registered: Nov 2000
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posted 11-30-2000 08:35 AM
Which WAD file are you using?IP: Logged |
JohnCroft Member Posts: 251 From:Germany Registered: Nov 2000
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posted 11-30-2000 09:25 AM
city.wad !IP: Logged |
Joseph Seymour Member Posts: 59 From:Oakland, Md, USA Registered: Sep 1999
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posted 11-30-2000 12:00 PM
I am working on monkey swing on the Treditor and you can't put it on the floor, You have to put it on the celin for it to work... Is that what you ment?? Or is Treditor is defin to Core Treditor? But anyway, Give it an try!IP: Logged |
JohnCroft Member Posts: 251 From:Germany Registered: Nov 2000
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posted 11-30-2000 02:18 PM
Well, the thing is that neither the monkey swing nor the climbable wall is usable in city.was ! I created a very simple room containing of some climbable walls. If I generate the WAD as "cleopal.tom" (didnīt try another) everything works fine, but if I save it as "city.tom" it becomes very very buggy - not to say - unsusable! Try yourself!Remember: you need to put the mokey swing on the floor below the intended swing construct - as stated in the manual.
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